Tim Mendenhall
Tim MendenhallFull-stack Web Developer

About

Hi! I'm Tim Mendenhall. Here's a little bit about my journey.

When I was young my dad got me my very first video game, Super Mario Brothers on the original Nintendo. This sparked my interest in gaming and I'm still quite a passionate gamer and indie game developer in my spare time.

In middle school a friend showed me his website he made for a Starcraft gaming group he ran. I was so thrilled seeing his original art, HTML and CSS skills in action that I just knew I had to do it too. The very next day I went to the library and rented "HTML For Dummies" unknowingly starting my web development career.

By high school I got a graphing calculator, the TI-83. This changed my world forever with game development. I spent all of my spare time in class making small games in Basic on the calculator.

After high school, I knew I wanted to be a game developer! So, I went to college and got my degree in Game and Simulation Programming. I learned a lot in a short amount of time making a few small game projects along the way.

Resume

Employment

IndeedSoftware Engineer II-2React Web Development | Datadog Logging and Monitoring | Feature Development From Figma Designs2021 - present
BounteousLead DeveloperReact Web Development | React Native App Development | Angular 5+ Web Development | Career Coach | Architect | Leader2018 - 2021
FlashRecruitSoftware Development LeadArchitect | React Web Development | React Native App Development | Node.JS Back-end Development | Team Leader2016 - 2018
MeridianRxSenior Software EngineerReact Web Development2015 - 2016
UnitedHealthcareTechnical LeadAngular 1 Web Development | AEM Development | Development Team Manager | Team Leader2013 - 2015
Grand River, Inc.Software EngineerMagento Web Development | e-Commerce2012 - 2013

Skills

I primarily use React and React Native for web development and native app development respectfully. I prefer using Node JS when writing server side code. I prefer Typescript over plain Javascript on large scale projects for strong typing and ease of code maintenance.

I have used an array of content management systems (AEM, Concrete5, Word Press, Drupal, Magento, Magnolia) both standard and headless to fit whatever the project's needs are.

I use Git for version control and also have practice or light usage with many programming languages (C, C++, C#, Python, VB.net, Rust, PHP, Java, and more).

I have developed several apps for both iOS and Android. These include 2 React Native apps, a C custom game engine (using SDL) game (also released on Windows and Mac), a C++ game (using Cocos2dx framework).

Education

DeVry UniversityBSA Game and Simulation ProgrammingVice President of Student Game Dev Group2005 - 2009
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